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🎮 Systems-first design • clean code • satisfying progression

Games

Projects built with a “ship it, polish it, iterate” mindset. If you like tight mechanics and readable engineering, start here.

AetherFall

A tower-defense roguelike with “keeper” synergies, upgrade paths, and run-to-run progression. Built to feel good at minute 1 and still surprise you at hour 40.

Tower Defense Roguelike Progression

In the lab

More experiments coming soon: prototypes, dev tools, and small playable concepts. I keep this page updated as things become public.

Want early access or to collaborate? Hit the contact page.